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Dnd homebrew classes blood
Dnd homebrew classes blood




You can make contracts with other living beings, if they accept one of their wishes come true in exchange of them giving one of the following: Pure devils can feed on other dead creatures recovering 1d12 health, but this process can take 1d2 turns, during which time you may suffer an opportunity attack. Pure devils are generally grotesque, may look like monstrosities and are generally aggressive towards humans, however they can do contracts with humans to lend part of their power. Your pact wont let you take your mind out of one of your goals, you have advantage against being charmed or frightened. Their regenerative abilities are nigh-limitless and they can revive if there is an adequate amount of blood to consume.Īfter you have taken 6 hits from the same damage type, you gain resistance to it until you are unconscious or take a short or long rest. Hybrids are able to transform into their hybrids forms by a bodily trigger. Hybrids have human consciousness and appearance, but can transform into a human-devil hybrid and manifest the supernatural abilities of the fused devil. If you die in battle, you can roll 1d20 + your proficiency bonus, if you roll a 17 or higher, you can get back as your true demon form to look for another creature to possess. You can understand all the languages of the creature you have possessed, and you gain 1 extra proficiency. Some fiends are able to transform into their devil forms temporarily. They can regenerate from drinking blood and get strength from it, but unlike hybrids, they can die if they are fatally wounded. Fiends are considerably less powerful than their devil counterparts and are able to use toned-down versions of their respective supernatural abilities. You choose your devil type, you may choose between these three:įiends are devils who possessed a corpse. in funds.ĭevil Types feature, Devil Transformationĭevil Types feature, Devil Transformation MasteryĪt 1st level, your demon origins make you inherit devil powers, but you have used them in different manners. If you are using starting wealth, you have 4d4 x 10 gp.You start with the following equipment, in addition to the equipment granted by your background: Hit Dice: 1d8 per Devil User level Hit Points at 1st Level: 8 + Constitution modifier Hit Points at Higher Levels: 1d8 (or 5) + Constitution modifier per Devil User level after 1stĪrmor: none Weapons: Simple Weapons Tools: Artisan’s tools Saving Throws: Strength and Constitution Skills: Choose 2 from the following: Arcana, Athletics, Acrobatics, Deception, History, Insight, Intimidation, Persuasion and Religion. Second, choose the background.Īs a Devil User you gain the following class features. First, Strength should be your highest ability score, followed by Constitution. You can make a Devil User quickly by following these suggestions. You gain resistance to Fire Damage and gain a weakness to Radiant Damage. Since you fused with your devil, became possessed or was a devil from birth, you gain the strenghts and weakness of the devils. You have come from the depths of hell, the place of the sinners and of the worst evil there is in humanity, now looking for a new host or prey. Some devils however, are friendly to humans, and may even sacrifice their lifes for a human to live. Sometimes even taking control of a creature body for their own benefit.

dnd homebrew classes blood dnd homebrew classes blood

They are creatures that feed upon humanity's fears. Devils are a race of supernatural creatures appearing throughout the World.






Dnd homebrew classes blood